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Learn to earn

Boomco is a Web 3.0 based Education platform in combination with Edu-Fi and Edutainment elements to lower the entry barriers and increase the sustainability of engagement.

Our mission

Boomco’s mission is to provide equal educational opportunities for everybody and build a global educational learn to earn platform. The platform is based on an activity that people are conducting for a lifetime; learning. And after years of building educational services and products, we've found the keys to successful learning. It is repetition and persistence.

Learn to earn

Boomco is a Web 3.0 based Education platform in combination with Edu-Fi and Edutainment elements to lower the entry barriers and increase the sustainability of engagement.

Our mission

Boomco’s mission is to provide equal educational opportunities for everybody and build a global educational learn to earn platform. The platform is based on an activity that people are conducting for a lifetime; learning. And after years of building educational services and products, we've found the keys to successful learning. It is repetition and persistence.

Edu Ecosystem

Users can learn and repeat chapters by level They can also earn points to rank on a seasonal ladder board to compete for rewards. Also, users can equip themselves with Backpacks on the marketplace to earn direct rewards. Rewards can be earned while participating in quizzes to check the learning process. Earned rewards in the form of LER tokens can be used within the Boomco platform for leveling, upgrading or taking courses and assessments.

01

Ladder Ranking Mode

Points can be obtained in different ways, like participating in daily missions or answering questions in the Quiz Module. The Quiz Module has a separate Energy system, which can be found under the My Page section. Every 1 Energy equals one problem set and fully replenishes in 24 hours. Earned points can be found under the My Page section.

02

Backpack Learning Mode

To earn rewards for a solved Quiz, a user needs to have enough Mana. Quiz solved without any Mana left will have no effect on rewards. Rewards are calculated based on epochs and distributed to each user after the end of an epoch. Reward calculations depend on several factors like Mana, Badge, Level, Attributes, Item, Health and Holding Tax.

Certification System

A KYC based test for any language that is provided by Boomco’s platform. Adaptive test with a series of different questions to test the language skill of an user. Online with fast results and an NFT based certification. This Certification System will not only be a core function for learning users but also for admissions to expand their application pool. 

Course

A user can take paid courses to prepare an Assessment. Courses are paid in LER and valid for 14 days. Within this time frame users can repeat the courses as often as needed.

Assessment

An Assessment takes about 60 minutes to complete and includes writing and speaking samples that are shared with institutions along with the score. A test taker will need a reliable internet connection and a government issued document for a KYC’ed account. The Assessment itself is adaptive and contains a series of questions to evaluate the skills of the tester. Starting an Assessment will require KLAY and LER. 

Certificate NFT

The test results are provided as a certificate and can be checked on a secure link. The Certificate NFT can be used to change the secure link for sharing purposes and is valid for two years.

Edu Ecosystem

Users can learn and repeat chapters by level They can also earn points to rank on a seasonal ladder board to compete for rewards. Also, users can equip themselves with Backpacks on the marketplace to earn direct rewards. Rewards can be earned while participating in quizzes to check the learning process. Earned rewards in the form of LER tokens can be used within the Boomco platform for leveling, upgrading or taking courses and assessments.

01
Ladder Ranking Mode

Points can be obtained in different ways, like participating in daily missions or answering questions in the Quiz Module. The Quiz Module has a separate Energy system, which can be found under the My Page section. Every 1 Energy equals one problem set and fully replenishes in 24 hours. Earned points can be found under the My Page section.

02
Backpack Learning Mode

To earn rewards for a solved Quiz, a user needs to have enough Mana. Quiz solved without any Mana left will have no effect on rewards. Rewards are calculated based on epochs and distributed to each user after the end of an epoch. Reward calculations depend on several factors like Mana, Badge, Level, Attributes, Item, Health and Holding Tax.

Certification System

A KYC based test for any language that is provided by Boomco’s platform. Adaptive test with a series of different questions to test the language skill of an user. Online with fast results and an NFT based certification. This Certification System will not only be a core function for learning users but also for admissions to expand their application pool. 

Course

A user can take paid courses to prepare an Assessment. Courses are paid in LER and valid for 14 days. Within this time frame users can repeat the courses as often as needed.

Assessment

An Assessment takes about 60 minutes to complete and includes writing and speaking samples that are shared with institutions along with the score. A test taker will need a reliable internet connection and a government issued document for a KYC’ed account. The Assessment itself is adaptive and contains a series of questions to evaluate the skills of the tester. Starting an Assessment will require KLAY and LER. 

Certificate NFT

The test results are provided as a certificate and can be checked on a secure link. The Certificate NFT can be used to change the secure link for sharing purposes and is valid for two years.

News

'한-베 ICT 비즈니스 파트너십', 하노이서 개최...25~11월5일, 온오프라인으로

[인사이드비나=하노이, 떤 풍(Tan phung) 기자] 한국 정보통신산업진흥원(NIPA)과 베트남 과학기술부가 공동주최하는 ‘한-베 ICT(정보통신기술) 비즈니스 파트너십 2021’이 오는 25일부터 내달 5일까지 하노이 인터콘티넨탈호텔에서 열린다. 한-베 ICT 비즈니스 파트너십은 코로나19 여파로 해외 판로 개척에 어려움을 겪고 있는 양국의 중소 ICT 기업에게 시장진출 기회를 제공하기 위한 자리로 코로나19 상황을 감안해 온오프라인으로 열린다. 한국에서는 ▲에듀테크 ▲스마트시티 ▲소프트웨어 ▲바이오헬스 등 다양한 분야의 우수 중소기업 21개사가 참여할 예정이다. 이번 행사에서는 한국 ICT 기업들의 22가지 첨단기술을 직접 체험할 수 있으며, 온라인 방문자들은 온라인 플랫폼 부스를 둘러보고 다양한 컨텐츠를 즐기며 잠재적인 한국 파트너를 모색할 수 있다. [한-베 ICT 비즈니스 파트너십 2021 참여 한국기업] ◆에듀테크 분야 4곳=붐코(Boomco) 하이브에듀(Hybe Edu) 아이윙티비(iWing TV) 뷰아이디어(VUidea) ◆바이오헬스 분야 3곳=아이도트(AIDOT) 루닛(Lunit) 테크하임(Techheim) ◆스마트시티 분야 6곳=대산시큐리티(Daesan Security) 이에스이(ESE) 굿링크(Good-Link) 그린IT(Green IT) 링크플로우(Linkflow) 루키스(Lucis) ◆소프트웨어 분야 8곳=에이젠(Aizen) 아틀라스XDN(Atlas XDN) 이글루시큐리티(Igloo Security) 아이온커뮤니케이션즈(i-On Communications) 제이씨원(JC1) 기원테크(Kiwon Tech) 록인(Lockin) 스틸리엔(Stealien)

청년창업사관학교 우수 졸업생 박경훈 ㈜붐코커뮤니케이션 대표, 중기부 장관상 수상

중소벤처기업진흥공단(중진공) 청년창업사관학교(청창사) 우수 졸업생인 박경훈 ㈜붐코커뮤니케이션 대표가 중소벤처기업부 장관상을 받았다. 16일 중진공 경기북부지부에 따르면 청창사는 만 39세 이하 창업자를 대상으로 유망 창업 아이템과 혁신기술을 보유한 우수 창업자를 발굴해 입주공간 제공 교육·지도, 사업화 자금 지원 등 창업 전 단계를 패키지로 지원하는 사업이다. 지난 2월 졸업한 청창사 11기는 창업기업 대표 1천44명이 졸업했다. 이들은 코로나19로 대내외 어려웠던 환경 속에서도 지난해 12월 말까지 ▶매출 2천658억 원 ▶고용 3천548명 ▶투자유치 228억 원이라는 우수한 성과를 창출해냈다. 특히 청창사 11기 우수 졸업생인 박경훈 ㈜붐코커뮤니케이션 대표는 K-컬처(K-POP·K-DRAMA) 기반의 트렌드한 개인 맞춤형 한국어 교육서비스인 ‘붐코(boomco)’ 플랫폼을 개발한 공로를 인정받아 중기부 장관상을 받았다. 박 대표는 기존 시장의 한국어 학습 플랫폼이 제공하는 단순한 일상회화 중심의 내용에서 벗어나 인공지능(AI)을 통해 사용자별로 관심 있는 한류 콘텐츠를 역동적으로 연결해냈다는 평가를 받는다. 특히 지난 2020년에 창업한 3년차 신생기업임에도 불구하고, 지난해 7억4천500만 원의 매출을 내고, 14명의 일자리 창출하는 등 짧은 기간에 경영성과를 냈다. 박경훈 대표는 "경기북부 청년창업사관학교의 전문코칭과 적극적인 지원 덕분에 사업화에 성공하고 필리핀 교육회사와의 MOU 체결, 신북방 진출사업에 선정되는 등 다양한 성과를 거둘 수 있었다"고 수상 소감을 밝혔다. 모혜란 중진공 경기북부지부장은 "올해 12기 경기북부 청년창업사관학교 입교생은 오는 17일 확정될 예정"이라며 "특히 전국 최초로 군장병 특성화 분야에 업종 전문가를 배치하여 전역자를 위한 교육·코칭과 사업화 연계에 집중하여 청년창업 활성화를 이끌고 디딤돌 역할을 수행할 것"이라고 전했다 박용규기자 출처 : 중부일보 - 경기·인천의 든든한 친구(http://www.joongboo.com)

Road Map

Our strategy is to adapt to the market situation and keep our product development on track. The focus is to create a product where users can enjoy learning while using the platform.

  • 2022.Q2

    - Launch Alpha Version

  • - Launch Beta Version - TGE BOOM token

    2022.Q3
  • 2022.Q4

    - IN APP PURCHASE(Membership) - Product Version (NFT market)

  • - TGE LER token

    2022.Q1
  • 2022.Q2

    - Add Language(+7)

  • - Add Language(+20)

    2022.Q4
Partners

Boomco is joined by domestic and international companies

Token Economy-Boom

Boomco will use the Ethereum network to create the BOOM token based on ERC-20. The BOOM token will have a total supply of 1 billion tokens.

  • Boomco Ecosystem
    400,000,000 BOOM - 40% Fund for Governance participation, Staking rewards, Subserving L2E 9 emission rate, and Boomco ecosystem expansion
  • Community
    Treasury
    120,000,000 Boom - 12% Fund for community-based investments and projects, executed and distributed according to the result of governance proposals.
  • Liquidity
    100,000,000 BOOM - 10% Fund used during the process for liquidity supply on decentralized and centralized exchanges
  • Sale
    100,000,000 BOOM - 10% Fund used for private and strategic sales.
  • Marketing
    50,000,000 BOOM - 5% Fund used for marketing purposes across various channels
  • Advisor
    30,000,000 BOOM - 3% Fund allocated for our advisors.
  • Partner Network
    100,000,000 BOOM - 10% Fund allocated for strategic partnerships for token or equity exchange.
  • Team
    100,000,000 BOOM - 10% Fund allocated for the building team.